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CV

Art Director | Creative Director

2023-Present

Studio Creative Producer CoSTAR Realtime Virtual Film Production Lab

Art Director and Creative Director for the studio launch filmUniversity of Edinburgh & Abertay University

2023

Research Fellow

Thematic Analysis and Report - collaboration between the UK and China games industries.

Abertay University

2022

Concept Artist

OUTLANDER

Starz TV | Season 7

Episodes 7 & 9

2018-2022

Creative Director, Producer & Researcher

MORE THAN MEETS THE EYE: PhD 8-minute animated film. Modelled, animated and edited inside VR using Quill.

2017

Writer, Creative Director, Art Director

THAW: 3 minute CGI film animated and rendered using Maya. Composited using After Effects and Nuke.

2016

Creative Director, Art Director, Production Designer

TOY SCANDAL: 3 minute CGI film

animated in Maya. Composited using After Effects and Nuke

2007

Production Designer

ODD SHOE: Screen South. Live Action Short Nominated ‘Best Short’ Chicago International Film Festival.

1996

Assistant Art Director

PIE IN THE SKY 3: TV Series Witzend Productions

Bray Film Studios and Location

Senior Designer | Project Lead

1996-2015

Zerodegrees Micro-Brewery - Blackheath London

Head Architectural Interior Designer & Concept Designer

Phyllis Court Club Orangery - Henley-on-Thames

Head Architectural Interior Designer

Alexander House Hotel - 5 Star Spa - Utopia Leisure

Head Architectural Interior Designer - Spatial Concept Designer

Wagamama Noodle Bar - Brighton

Head Architectural Interior Designer

Brandshatch Place Hotel - HandPicked Hotels

Head Architectural Interior Designer

Nutfield Priory - Spa - HandPicked Hotels

Head Architectural Interior Designer

The George Inn - Robertsbridge

Head Architectural Interior Designer

Published

2023

InGAME International

McSwan, A, Austin, HJ, Brown, H, Johnson, GI, Livesey-Stephens, B, Love, L, Lynagh, M, Sloan, RJS & Xiaoxiong, X 2024, InGAME international pathway to collaboration: Collaboration in Games UK-China . Abertay University.

2021

Design Journal

McSwan, A. (2021) 'Exploring Animation and Virtual Reality to Represent the Perceptual-Experiences of Art-Practitioners with Sight-Loss', The Design Journal, 24(2), pp. 315-324.

2021

DRHA 2020

Alternate, Virtual and Augmented Realities Conference 2021

McSwan, A. (2021) ‘Exploring Animation and Virtual Reality to Represent the Perceptual-Experiences of

Art-Practitioners with Sight-Loss’. Online presentation at PG/ECR Alternate, Virtual, and Augmented Realities Conference 2021. Institute of Medical Humanities. Durham University: Durham.

Qualifications & Awards

2018-2022

DJCAD University of Dundee | PhD in VR & Animation

MORE THAN MEETS THE EYE is an immersive VR animation, created using Quill and Oculus Quest. Modelled, animated, and edited entirely in VR, this PhD project explores how animation and virtual reality can represent the perceptual experiences of artists with sight loss. The experimental film's soundtrack features verbatim recordings from interviews with three award-winning artists, sharing their personal insights.

2015-2017

DJCAD University of Dundee | MSc Animation & VFX . Master's Prize

THAW is a short film combining live-action and CGI animation, exploring loss, grief, and transformation. Directed, designed, and animated using Maya, After Effects, and Nuke, with editing in Premiere Pro, the film follows a woman’s journey from sorrow to hope as sunlight connects her with melting ice figures in a winter landscape. THAW won the Masters Prize for its innovative storytelling and visual design.

1990-1993

National Film & Television School 
3-year Post-Graduate in Production Design. BAFTA Scholarship

I received a BAFTA Post-Office Scholarship to study at the National Film and Television School (NFTS), where my graduation film was the award-winning SHAMAN, which won first prize at the World Festival in Houston. Directed by Sean Geoghegan, my role involved studio and location set design.

1987-1900

Wimbledon School of Art | BA (Hons)
Theatre Design

Specialising in Theatre and Costume, I received comprehensive training from industry-renowned figures such as Stephen Daldry (director of Billy Elliot) and Charles Knode (costume designer for Blade Runner). This experience not only honed my technical skills but also fostered a strong creative vision, enabling me to approach  design with a balance of artistic innovation and practical expertise.

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